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Quake 4 Downloads > Mods > Singleplayer:
Next Generation shaders (1.5)
Filename: ng_shaders_q4_v15.zip


Size:
Version:
Developer:
Downloads:
Date Added:
Requirements:
Type / Category:
1.19 MB
1.5
Dafama2K7
805
03-24-2008
Quake 4
Mods > Singleplayer


Average User Rating: 10
Number of Votes: 2
Related Files:
Latest 5 Mods > Singleplayer:
- Quake 4 shaders pack (3.0)
- Unpredictable NG Q4 (v1.0)
- Quake 4 Realistic Mod (v1.0)
- New Shaders Pack (v2.0)
- Unpredictable Q4 (v0.9)

5 Other Files by Dafama2K7:
- NG Shaders Pack Q4 (3.1)
- Quake 4 shaders pack (3.0)
- Unpredictable NG Q4 (v1.0)
- New Shaders Pack (v2.0)
- Unpredictable Q4 (v0.9)

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Next Generation shaders (1.5) - File Description  


Description:
Next Generation Shaders v1.5 for Quake 4.




Enhanced_Shaders beyond the limits for ATI & NVidia gfx cards with OpenGL v2.0 or higher !

Try the kp_slash key to put the gfx modes to your taste (default is the best).


Thanks to TheRealSceneGraphManager for let me use they're Chromatic Shaders.
Thanks to Maha-X for creating such a Brilliant mods !



Next Generation shaders (1.5) - Screenshots  
Screenshots:
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Next Generation shaders (1.5) - Readme  
Readme File:
Next Generation Shaders v1.5 for Quake 4.




Enhanced_Shaders beyond the limits for ATI & NVidia gfx cards with OpenGL v2.0 or higher !

Try the kp_slash key to put the gfx modes to your taste (default is the best).


Thanks to TheRealSceneGraphManager for let me use they're Chromatic Shaders.
Thanks to Maha-X for creating such a Brilliant mods !

History...:

v1.5 - Enhanced specially, but not limited to, ATI/generic version, more metallic.

v1.4 - (internal) Mostly bug fixes and updated lightning.

v1.3 - Added latest BHNG techniques and specially enhanced the NVidia version !

v1.2 - Added more metallic look and less plastic look alike.

v1.1 - Some bugs fixed and added a better ambient light !

v1.0 - Initial release.


Next Generation shaders (1.5) - File Download Options  
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Download from Worldwide Mirror by FileFront Download Now! usa - USA Central
 



Next Generation shaders (1.5) - User Comments  
The following comments are owned by the user that posted them. Quake 4 Files is not responsible for their content.

Total comments: 10 | Last comment: 04-08-2008 at 07:10

 #1 - Q & A...: - Posted by: dafama2k7 (Member) on 03-24-2008 at 23:12
Have to be installed doing this...:

1- Open the .zip file with winZIP or winRAR or similar program and copy the folder contained into that .zip file into the Quake 4 root directory.

2- Start Quake4 and select the NG_shaders mod from the mods list.

Done. big grin


 #2 - I have OverBrighten the NG shaders mod !!! - Posted by: dafama2k7 (Member) on 03-24-2008 at 23:14
A NEW NG shaders v1.6 is coming, specifically made for Quake 4, (not a D3 conversion), with over_bright fixed ! cool

 #3 - Rid***** EFBB GL shaders update !!! - Posted by: dafama2k7 (Member) on 03-27-2008 at 22:37
A new v1.1 shaders enhancement made by me of this great but not very popular PC game that uses an amazing graphics engine called Rid***** EFBB are available here...:

http://rapidshare.com/files/102955795/Rid*****_EFBB_better_GL_shaders.zip


 #4 - Posted by: Cainx (Member) on 03-28-2008 at 01:09
Roll Eyes (sarcastic) dead link, i'm very curious to see that new shader .. smile

 #5 - Posted by: InyriForge (Member) on 03-28-2008 at 06:49
The link's not 'dead', it's censored by our word filter (nothing we can do about that atm). Hopefully you can guess what the asterisked bit is (Rid***** is the name of a film if that helps smile ).

 #6 - Substitute the Rid*** by Rid***** - Posted by: dafama2k7 (Member) on 03-28-2008 at 14:07
Substitute the Rid*** by Rid*****

Substitute the Rid*** by Rid*****

Substitute the Rid*** by Rid*****


 #7 - Substitute the Rid***** name by the name of the film ! - Posted by: dafama2k7 (Member) on 03-28-2008 at 22:27
The *** happens because the filter for bad words do this, i don't know why, because it's a name, not a bad word. big grin

 #8 - I have had some problemes lately with my Screen Display !!! - Posted by: dafama2k7 (Member) on 03-30-2008 at 00:25
My 17" CRT screen display has died in action, they exagerated all the blue colors and let me see all very dark and blacky, so i was thinking there was a fault in my latest shaders, but no, so i fixed some things in latest v1.5 that where not needed to be fixed, so i will publish a revised and fixed v1.5 with takes the best out my latest NG shaders, yes !!! big grin

 #9 - help here! - Posted by: jayjacko8 (Member) on 04-08-2008 at 01:09
well im just trying to help here]

the game is called RI .DD, ICK

and i cant remmeber the rest...change it to the name and it will come up, and thats it the last bit is escape form butcher bay and the character is played by vin diesel? i think


 #10 - For users with Screen Displays that make things too dark !!! - Posted by: dafama2k7 (Member) on 04-08-2008 at 07:10
For users with Screen Displays that make things too dark (blacky) and without good contrast calibration, i recommend to set this in the Autoexec.cfg text file to see the gfx of D3 engine game as it has to be seen, in they're big gorgeous glory !...:

set r_gamma "2.0"

set r_brightness "1.0"


Done. Two Thumbs Up!




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