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Q4Gib Instagib Mod (win32 install) (v1.20)
Filename: q4gib_v120_win_installer.zip

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679.28 KB
Mods > Mini-Mods

Average User Rating: 8.8
Number of Votes: 10
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5 Other Files by dUMBIe:
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Q4Gib Instagib Mod (win32 install) (v1.20) - File Description  

Q4GIB is a simple Quake IV Instagib mod that's Railgun based, All weapon, items, ammo and power up spawns are disabled only the Haste power up spawn isn't disabled, This mod should work with all maps and game types available.

Q4Gib Instagib Mod (win32 install) (v1.20) - Screenshots  
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Q4Gib Instagib Mod (win32 install) (v1.20) - File Download Options  

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Q4Gib Instagib Mod (win32 install) (v1.20) - Readme  
Readme File:
;;--- Installation Notes -------------------

_Client side
Unzip or Install this mod into your Quake IV root folder and run 'Start_Q4GIB.bat' to play.
If you used the installer you can also use the shortcut created on your desktop to play

_Server side

Unzip or Install this mod into your Quake IV root folder and open
'Start_DED_Server_Q4GIB.bat' with notepad and change the ip and port.
When you have done this go to the 'q4gib' folder and open 'q4gib-server.cfg'
Change the server config to how you want it and save and close it, Go back to your root folder
and launch 'Start_DED_Server_Q4GIB.bat' now the server should be starting and should work properly

Unzip this mod into your Quake IV root folder,
When you have done this go to the 'q4gib' folder and open 'q4gib-server.cfg'
Change the server config to how you want it and save and close it, Now simply run the server by using:
'./quake4-dedicated +set fs_game q4gib +exec q4gib-server.cfg'

;;--- ToDo -------------------
- Fix: Unknown weapon 'weapon_machinegun' console error (No solution I can think of without SDK)
- Wait for the Q4 SDK release so I can make this mod even a little better... I hope

;;--- Changelog -------------------

- Added a Q4GIB splash loading screen
- Added +disconnect and +set com_allowConsole 1 to the startup bat file
- Changed the main menu layout
- Changed the Multiplayer loading screen (Special thanks to Preatorian for this)
- Changed default HP on spawn stats to 150
- Updated the string table for the new main menu
- Fixed returnmp and disconnect mouse over graphic/sound bug
- Fixed chrashes with custom maps, especialy the weapon error chrashes
- Fixed the Quake 4 icon so it's fully transparant (not white)
- Cleaned the player.def file, deleted some things that are only required for SP
* Added the server config into the client so you don't need the dedicated server config anymore
* Added "gamename "Q4GIB v1.**" to the server config and removed si_version
* Changed si_maxPlayers to 8 players maximum, the most maps are to small for 16 players

- Fixed some little things that caused problems in the mainmenu.gui
- Fixed Mainmenu missing Q4GIB text without +nologo
- Removed +nologo from the bat file it caused problems for some people
- Removed more unused single player things from the mainmenu.gui
- Disabled the Intro's in the mainmenu.gui file

- Updated the summary score tab so it shows only the accuracy of the Railgun
- Removed unused Single player menus from mainmenu.gui

- Updated the Quake4.ico it's a clone of the official version now
- Updated the Q4GIB Menu "text" logo to "Q4GIB - Instagib Mod"
- Fixed Mainmenu MP menu (Added custom Return MP, Disconnect button)

- Added mod list description
- Remade player.def
- Fixed mphud.gui line 9 error
- Fixed mainmenu.gui errors
- Fixed Ammo/Items/Powerups/Weapons spawnclass errors in console

- Optimized the .pk4 file
- Added MOD description in the Readme.txt file
- Updated String with some more custom text

- Updated the main menu
- Releasing this mod in two versions (Zipped/Installer)

- Changed the MP Menu hud Accuracy stats
- Fixed missing weapon model at the player model select screen
- For now ignore the missing weapon error in the console when you die

- First final release with the most things tested and working!
- Deleted def_dropitem at Railgun.def now it should not drop anymore

- Made the Railgun not drop when you are dead (Not tested)

- Fixed haste now spawning
- Updated item.def now REALLY all items don't spawn
- Modified Accuracy menu ("Z" key) so it only shows Railgun

- Removed Railgun spawn it was making your client chrash on pickup

- Disabled all weapon spawns except Railgun
- Disabled all power up spawns except haste
- Added ammo.def/items.def to disable Ammo/Item spawn
- Made the menu text a little higher

v0.10 (Remake)
- Remade Q4GIB, now there ain't that much bugs left to fix
- Updated the Main menu gui it's done for now
- Disabled all weapons except for Railgun
- Fixed the Railgun hud colour bug
- Removed custom map scripts they ain't used anymore

- Changed the Railgun back to WeapID 7 (Should really fix the accuracy problem)
- Added +nologo to the bat starter

- Started working on a new main menu
- Fixed Accuracy/Stats menu for Railgun

- Added flashlight in SP to Railgun
- Changed back the railgun at single player
- Modified menu text for Single Player
- Removed unused script commands
- Fixed Railgun MP hud

- First public test release

- Fixed that you only spawn with a Railgun
- Removed first start weapon so it doesn't switch to Railgun
- Disabled all other weapons but you can still see the spawns

- Added default weapon Railgun
- Added Unlimited ammo to Railgun
- Removed Splash Damage from the Railgun (Wasn't working)
- Removed "min_ammo_railgun" (Wasn't working)

- Removed weapon spawn and added default weapon railgun
- Modified the menu text and layout for Q4GIB
- Changed default ammo to 999 and minimum to 999

- Railgun damage changed to 9999

Q4Gib Instagib Mod (win32 install) (v1.20) - User Comments  
The following comments are owned by the user that posted them. Quake 4 Files is not responsible for their content.

Total comments: 4 | Last comment: 11-01-2005 at 08:35

 #1 - Awsome mod... but I was wondering - 10-30-2005 at 09:07
From: (florida)
Joined: February 12th, 2005
Posts: 19
First off this mod loox like it rox, but i was wondering if a Quake 4 demo was coming out and when, also does the the infamous chainsaw from doom make an appearence in Quake 4, if not some one should take the Doom 3.tga file of it (or whatever file extension it is) and put it in to quake 4 cuz they use the same engine, and some other dude put the double barrel from the Doom 3 expansion pack and modded it to be in Doom 3, so any modders reading this it would be pretty awsome :-)

 #2 - Top InstaGib Mod, Period. - 10-30-2005 at 09:35
From: (Minneapolis, MN)
Joined: October 30th, 2005
Posts: 2
Well done. I love the menu screens they give it a real official feel. Only problem is auto downloads arent up yet so not many people playing InstaGib. One suggestion I'd like to make is take the black background on the weapon stats all the way out. If your running the mod on ctf some of the logos go past the border.....thats nitpicking but you seem to have attention to details so I thought I'd give ya heads up.

Also I noticed you took out all the other awards not needed but left "combo kill". Does this mean you are working on a "Rockets and Rails" mod?

 #3 - 10-31-2005 at 06:10
Joined: October 25th, 2005
Posts: 1
to fragmonky:
You got an Gauntlet instead of the Chainsaw but it's disabled in Q4GIB and ill only make this mod so....

to MinnesotaSlim:
I have fixed the CTF icons and removed the "Combo kill and Humiliation" award from the accuracy menu's, Because i'm making it Railgun only.

Those fixes will be released with the v1.21 release, no release date I just started with it a few minutes ago smile

 #4 - 11-01-2005 at 08:35
From: (florida)
Joined: February 12th, 2005
Posts: 19
Thx fer tah update man.

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