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Quake 4 Downloads > Official Releases > Patches:
Quake 4 1.4 Beta patch (win32)
Filename: quake4beta1.4.0.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
230.29 MB
id Software
7968
02-14-2007
Official Releases > Patches


Average User Rating: 6.9
Number of Votes: 183
Related Files:
Latest 5 Official Releases > Patches:
- Quake 4 v1.4.2 Mac Patch (German)
- Quake 4 Mac Patch 1.4.2
- Windows 1.4.2 Point Release Full
- Linux 1.4.2 Point Release Full
- Windows 1.3 to 1.4.2 Point Release

5 Other Files by id Software:
- Quake 4 Multiplayer Demo Linux (1.4.2)
- Quake 4 Multiplayer Demo (1.4.2)
- Windows 1.4.2 SDK
- Windows 1.4.2 Point Release Full
- Linux 1.4.2 Point Release Full

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Quake 4 1.4 Beta patch (win32) - File Description  


Description:
Q4TV - Spectator Television:
Enhanced spectator support delivered through Q4TV allows matches to be broadcasted to hundreds of players at once. Q4TV servers can be found in the server browser making it easy for players to find matches to spectate.

Improved Hitboxes:
Multiplayer matches now use 8-sided collision boxes (right image) in place of the previous 4-sided prism (left). The new hitboxes more accurately represent the player model dimensions.

Serverside Adjustable Tick Rate:
The new serverside command, si_fps, allows server administrators to customize the game tick rate. Default is set to 60 fps, which is consistent with previous releases. However if set higher, server and clients will tick faster, allowing for tighter input control and higher Frames Per Second.

Improved Sound:
In addition to addressing dropped sounds, stuck hums, and performance issues when switching between windowed mode when using OpenAL, new ear seperation code has been written for stereo software sound. The new sound code is default in multiplayer only.

Improved Netcode:
Alterations to the network code, including optimizations and new client side configurable traffic management has lead to improved bandwidth usage.

Railgun Balancing:
The railgun has had its damage reduced from 100 to 90. Also, its starting ammo (the amount of ammo available at the time of picking up the weapon) has been lowered from 10 slugs to 5, and its max ammo capacity has been lowered from 50 to 25. These changes coupled with the improved hitbox and the serverside adjustable tick rate more fairly balances the railgun against other weapons.

Consistant Shotgun Spread:
Shotguns in multiplayer matches now have improved and less random pellet spreads, producing a more regular pattern (bottom left image) in comparison to the more random spread seen in earlier versions (top left).
Improved Napalm Splash
The napalm weapon has been altered with a reduction in direct damage and an increase in residual area effect damage (not pictured).

More Accessible Options:
Commands such as r_forceAmbient and g_simpleitems, previously only available through the console, have been added to the GUI menus for ease of access.



Quake 4 1.4 Beta patch (win32) - Screenshots  
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Quake 4 1.4 Beta patch (win32) - File Download Options  

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Quake 4 1.4 Beta patch (win32) - User Comments  
The following comments are owned by the user that posted them. Quake 4 Files is not responsible for their content.

Total comments: 5 | Last comment: 06-03-2009 at 03:13

 #1 - 03-09-2007 at 17:45
Underoath_
From:
Joined: February 10th, 2006
Posts: 179
Does this update from retail version?
Or do I need the patch before this installed first?

 #2 - 03-20-2007 at 17:16
Dubathehutt
From: (New Jersey)
Joined: February 23rd, 2006
Posts: 31
Considering the size, id say its a full patch.

 #3 - This is a BETA patch - 06-21-2008 at 00:24
decebal01us
Joined: July 3rd, 2006
Posts: 23
Why do you people still download a outdated BETA patch when the full 1.4.2 Patch is out?
In the this BETA patch singelplayer is BROKEN because of some bug.

Get the full and latest Patch-1.4.2 from here http://quake4.filefront.com/file/Windows_142_Point_Release_Full;80153
And enjoy singleplayer and full multiplayer support.

If you need training bots for 1.4.2 download them from here http://www.quakeunity.com/file=2505 (sabot a11) or here http://www.quakeunity.com/file=2709 (q4max)

 #4 - Not, this is NOT the BETA patch v1.04beta that i am talking on my mods ! - 03-15-2009 at 12:12
dafama2k7
From: (Salt (Girona))
Joined: September 28th, 2006
Posts: 3069
Not, this is NOT the BETA patch v1.04beta that i am talking on my mods !


The Q4 v1.04beta patch that is the most compatible with all kind of mods and without the annoying CPU bugs that all the higher updates still has is...:

http://quake4.filefront.com/file/Quake_4_Retail_Patch_v104_Windows;50456

Ok, you can use this and the latest Unpredictable mod and you will have access to the Napalmgun weapon without the need to upgrade to higher patch versions.

Please, note, that i recommend this patch and mod for Single Player users ONLY, NOT for Multi Player users that will be able to play best with the latest v1.4.2 or higher patch, ok, understand it ! Two Thumbs Up!

 #5 - 06-03-2009 at 03:13
decebal01us
Joined: July 3rd, 2006
Posts: 23
Its called a BETA patch for a reason, it has BUGS in it that were not fixed at the time it was released. I remember when they released this BETA patch back then,... they wanted the help of the community to find remaining bugs,.. witch they did after that. That is why the latest patch is called 1.4.2. Sure it has a minor CPU bug (but not with all cpus). And there is a way around it,... type r_useSPM 0(use one CPU core) in the console before u load the map and after that change it back to 1 to use 2 cores. But agein this issue is not with all CPUs.

I remember reading on ESR forums, that the leading programmer at ID SyncError wrote that the 1.4BETA Patches actually broke SinglePlayer (some sound bug) and that he suggested to wait untill the full version was out,... then came the 1.4.2 Patch. Sure it has the minor CPU bug, ( witch you can fix with r_useSMP 0 command). BUT there are a LOT of critical bugfixes in 1.4.2, that where in the previous patches, and you guys have to take those into consideration to (see changelog in 1.4.2)
And i actually tested most of your mods and there are really great (and i hope you do more!) and they work fine with 1.4.2.
If they stick to old and obsolete patches, they will have to deal other BUGS, that where fixed in later versions. Why not play SinglePlayer and Multyplayer in the same install, if its possible?

Hope this helps



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