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Quake 4 Downloads > Maps > Deathmatch:
TrickJumper's H0m3 (beta 1)
Filename: tj_h0m3_beta1.rar


Size:
Version:
Developer:
Downloads:
Date Added:
Type / Category:
2.95 MB
beta 1
talatro
1340
04-23-2006
Maps > Deathmatch


Average User Rating: 7.8
Number of Votes: 6
Related Files:
Latest 5 Maps > Deathmatch:
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Other Files by talatro:
  No Files Found!


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TrickJumper's H0m3 (beta 1) - File Description  


Description:
TrickJumper's h0m3 is a Trickjumpmap for Q4.
There you can analyze and improve your Quake 4 Movementskills.
I hope you like it. Different sections can help you to get better, for example:

- large freestyleroom
- Basic Jumping
- Xpert Jumping
- very long Straferoom for 1v1 runs
- Strafehall with 8 Strafelanes



TrickJumper's H0m3 (beta 1) - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge


TrickJumper's H0m3 (beta 1) - Readme  
Readme File:
+'Trickjumpmap TJ's H0m3'---+
| |
|mapname: TrickJumper's H0m3|
|version: Beta1 |
|release: April 2006 |
| author: TaLaTrO |
| E-Mail: talatro@gmx.net |
| |
| |
+'Skillcolors'--------------+---------------------------------------------------------------
|
|blue ----> easy
|mint green
|geen ----> medium
|orange
|red -----> hard
|white
|grey
|black ---> impossible?
|
|
+'Note!!!' ---------------------------------------------------------
|
|- Quake 4 v.1.1 is recommended (because of the new Jumppad in 1.1)
|- Install: copy the .pk4 file to your Quake 4/q4base directory
|- to get weapons: go to console: "net_allowcheats 1" / "give all" / "god"
|- for maximum performance (ambient Light only): r_lightdetaillevel 9
|
|
+'Circle Jumps Distances (in Units):'-------------------------------------------------------
|
|I: 264 272 280
|II: 288 290 304
|III: 312 320 328
|IV: 336 344 352
|
|
+'Strafe Jumps Distances (in Units):'-------------------------------------------------------
|
| +80 +64 +48 +40 +32 +32 +32 +32 +32 +32
|I: 272 352 416 464 504 536 568 600 632 664 696
|
|
| +81 +65 +49 +41 +33 +33 +33 +33 +33 +33
|II: 278
|
|
| +82 +66 +50 +42 +34 +34 +34 +34 +34 +34
|III: 284
|
|
| +83 +67 +51 +43 +35 +35 +35 +35 +35 +35
|IV: 290
|
|
| +84 +68 +52 +44 +36 +36 +36 +36 +36 +36
|V: 296 380 448 500 544 580 616 652 688 724 760 sum: 6188
|
| +121
| +85 +69 +53 +45 +37 +37 +37 +37 +37 +37
|VI: 302 387 456 509 554 591 628 665 702 739 776 sum: 6309
|
| +121
| +86 +70 +54 +46 +38 +38 +38 +38 +38 +38
|VII: 308 394 464 518 564 602 640 678 716 754 792 sum: 6430
|
|
| +87 +71 +55 +47 +39 +39 +39 +39 +39 +39
|VIII: 314 401 472 527 574 613 652 691 730 769 808 sum: 6551
|
|
+'Thanks to:'--------------------------------------------------------
|
| Master_X (for testing and your ideas)
|
|
+--------------------------------------------------------------------
|
|gl & hf!!!
|
|Copyright (c) 2006 TaLaTrO


TrickJumper's H0m3 (beta 1) - File Download Options  
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TrickJumper's H0m3 (beta 1) - User Comments  
The following comments are owned by the user that posted them. Quake 4 Files is not responsible for their content.

Total comments: 1 | Last comment: 02-18-2008 at 07:38

 #1 - tj's home beta 2 - Posted by: sepayne21 (Member) on 02-18-2008 at 07:38
in the strafe juming hall, there are only VIII jumps. I was wondering if it would be possible to extend the number of jumps to IX or X. I am constantly overjumping the platforms in VIII and am wanting to improve my strafe jumps. The only way I can think of is to make progressively furthur jumps.

thanks

sepayne21




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